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- Murray's turn....
-
- > Simple game [ ]
- > Super game [X] Simple is for individual programmers working alone.
-
- (Simple on the outside but more complex on the inside would
- probably be good too)
-
- > If we do simple, what style(s)?
-
- Biplanes but with more players and computer controlled players.
- (its an OLD PD game but great fun)
- True it is simple. I could do it myself in about 3 days, but that is
- what some of you seem to want.
- I'm sure we could turn a 3 day easy game into a 2 month mess with
- loads of programmers doing alsorts.....
-
- > If we do super, what style(s)?
-
- Syndicate Wars.
- Well, almost. A 2D version with depth created through graphics style.
- i.e. Viewed from the side and a bit from the above.
- Loads of weapons. Interesting plot. Artificial intelligence.
- Vehicles. Loads of Weapons. Entering buildings. Talking to people.
- Loads of Weapons.
-
- OR
-
- Monkey Island style adventure. There are a LOT of people who can draw
- good graphics and create good music for it. I know, some of them have
- started doing stuff for me.
- If we made it comical like Monkey Island, I'm sure between us, with
- ALL the ideas we have it could be hilarious a great fun.
- Plot would be a problem. We could decide by discussion the basic idea
- but we'd need someone willing to create a storyline and then let
- others contribute changes/ideas etc.
-
- > Who should be our fearless leader?
-
- Well, no one has really said that they REALLY want to do it yet so I
- can't really say...
-
- > What can you contribute?
-
- Programming. Especially AI or Storyline elements.
-
- > Other comments:
-
- I'll be in for (almost) anything but I still can't see how a too
- simple game will work. OK. Simply on the outside, bit more complex on
- the inside is OK. But some of the ideas being suggested, most
- programmers could do in no time on their own and outside help would
- just get in the way.
-
- -Murray
-
- \\|// Alastair Murray
- (o o) pmymagm@pmn1.maths.nott.ac.uk
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